There are four levels of rarity in Magic: The Gathering: common, uncommon, rare, and mythic rare
explanation The text is simple, but it is famous for being a card with very difficult activation conditions
As such, in calculating the value of the cards in the set, I'm trying to use the number that I realistically think I can get for the card tomorrow (this is important because new sets tend to decrease in value quickly)
I remember when I first cracked this in a booster pack, I combined it with Tinker as a way of cheating it into play
There are actually astonishingly few threats in the current Modern metagame which survive Unholy Heat, and a lot of play patterns are defined by the existence of this card
Horobi, Death's Wail can machine gun down creatures if you run a bunch of multi-targeting effects